--Don't forget to Endorse if you like the mod!--
For unistall instructions, scroll down to the bottom of description.
Here is a nice video showcasing the mod and some of its features. Big thanks to ArsenalRobert for making it!
v0.9 change log
-added the ability to refill empty bottles of water at any inn - just ask the bartender or a servant!
-added a more efficient messaging system when players eat or drink. Now there is no longer need for guesswork.
-added the ability to drink directly from streams; to drink, you have to be outside combat, sheathe your weapon and crouch while standing in a source of fresh water
-added the blur vision effect for drunk, roaring drunk and alchohol poisoned states. Now you can fall down the mountain and it will really all be a blur!
-added effect descriptions for drunkenness stages
-fresh water is now detected much more effectively, meaning instantly.
-altered the effects food and drinks have in various stages of hunger; now it should feel more natural.
-increased the time needed to become hungry after being fully sated to 6 hours from 4.
-increased the time needed to become thirsty after being fully sated to 5 hours from 3.
-expanded the valid sources of fresh water; now only interior, stangant (non-moving) and marshland water is not good for drinking
-increased the weight of water bottles to: full(10), two thirds(6.6), one third(3.3) empty(1)
-snacks are now useless once you get very hungry or starving. Get some proper food!
-increased the upper limit of death by alcohol poisoning by 20% or another stiff one. Cheers!
-tired effects now display as detrimental (red), as they should
-fixed a bug where it was possible to keep drinking alcohol indefinitely. Now you can die from alcohol poisoning like a mortal you are. Nords be warned!
-fixed a bug which would make it impossible to wait out drunkenness
-fixed a bug that would make the player stuck when trying to play certain animations when the player was sitting
-added one more sip to a bottle of water to a total of 3; full, two thirds, one third, empty
-changed Cabbage to a snack, from raw food
-changed Venison Chop to a normal meal, from snack
-lowered the effect of Exhaustion by 30%
--version 0.91 change log addendum--
CRITICAL BUG FIXES
-fixed a bug causing players to get inconveniently stuck and forced to change weapons after playing an idle animation if they tried to eat/drink with weapons out
-Dragon's Breath Mead now has an appropriate kick (added missing strong alcohol effect)
-changed water bottle names to something more easily sorted in the Inventory
Quick gameplay tips
-you can only refill bottles in running water such as rivers and streams. Lakes, ponds, marshes and the sea are not considered as good sources of fresh water
-to refill a bottle, stand in the water for a few moments, then click on an empty water bottle in you inventory
-you get empty water bottles from drinking most beverages in the game
-stale food will often make you sick; avoid eating it if you can
-if you have to eat stale or raw food, get yourself drunk first; it helps
-running, sprinting and fighting increases your Exhaustion, which in turn can accelerate your hunger, sleep and thirst up to three times. It takes max 4 hours of waiting (game time or via menu) or not exerting yourself to drop your Exhaustion to zero. It takes two hours of sleeping to do the same
-you can view your current sleep, hunger and thirst information under Magical Effects in the character menu. Only detrimental stages show up.
-getting drunk has a chance of making you trip up and fall if you run or sprint. Don't run with scissors in hand while drunk!
-you can wait out the effects of overzealous alcohol imbibement
-messages always appear when you first enter (and re-enter) a certain sleep, hunger, thirst or drunkenness stage, and then appear based on a random chance depending on the severity of your condition
-the distribution of sleep, and thirst stages is non-linear:
Hunger has 6 stages: : stuffed [1 hour], not hungry [ next 6 hours], peckish [next 2 hours], hungry [ next 24 hours], starving [up to three days], dying [last nine hours]
Thirst has 5 stages: not thirsty [5 hours], thirsty [next 6 hours], dehydrated [next 9 hours], severely dehydrated [up to two days], dying [last seven hours]
Sleep has also 5 stages: not tired [12 hours], tired [next 12 hours], extremely tired [next 12 hours], sleep deprived [next 12 hours], dying [last seven hours]
-effects of food and drink vary depending on your condition; an apple may sate your hunger if you are peckish, but it will take a bucket of them to do the same if you are starving
-it takes maximum eight hours of sleep to fully recover from any level or tiredness
-sleep, hunger and thirst have real and quite severe effects on your character; take care of your basic needs in a timely fashion or suffer the consequences!
-to drink directly from streams, put away your weapons or spells and crouch while standing in a source of fresh water
-to refill your bottles at the inns, just ask the bartender or a servant; refilling a single bottle is free, while refilling all your empty bottles costs 5 gold
Keep in mind this is an unfinished release, so there are bugs possible. I did my best to catch all of them and in my experience the mod runs very smoothly, but if you do catch a bug, do tell me about it so I can fix it!
Detailed mod installation/uninstallation/gameplay instructions are in the readme bundled with the mod.
Other Language Versions:
(these versions are not uploaded and maintained by me, so I cannot guarantee they are up-to-date)
To uninstall the mod:
1. Make SURE that all the effects of Basic Needs have worn off. You can check that in the Magic Effects Listings - you should have no Sleep, Hunger or Thirst effects listed there.
2. Make a NEW save game
3. Close the game and uninstall the mod
4. Reload your save and WAIT for a few seconds to let the scripts terminate themselves
5. Save the game again, and you're golden